#ifndef SC_GRAPHICS_H_INCLUDED
#define SC_GRAPHICS_H_INCLUDED

#include "be_graphics_system.h"

class ScGraphics
{
public:
	ScGraphics();
	~ScGraphics();

	BeGraphicsSystem m_graphicsSystem;
	BeVertexShader m_vertexShader;
	BeFragmentShader m_fragmentShader;
	BeProgram m_program;
};

#endif